Dragon Age: The Veilguard, the upcoming new addition to BioWare’s long-running fantasy RPG series that used to have a much cooler title, will include an array of combat difficulty options—including one that disables death, and its attendant downsides, entirely.
A new Game Informer preview has a closer look at Veilguard’s difficulty options, which at the most basic level include three broad settings: Storyteller, for those who are into it for the narrative; Adventurer, which is presumably a more challenging balance between story and combat; and Nightmare, which is self-explanatory. Players can switch between Storyteller and Adventure mode at will, but Nightmare is a permanent choice, so make that move at your peril.
For those who like to fiddle, there’s also an Unbound mode, which enables individual adjustment of features like wayfinding, aim assist, combat timing (to make parrying easier or more difficult), enemy health, and how much damage they put out. A full-on auto-aim option is available, as is one that prevents death from occurring outright.
Game director Corinne Busche told the site that none of those options are cheats: “It’s an option to ma…